![]() ![]() Lovecraft's influence on modern horror (and it's an extensive influence) has led to every horror story ending with the faggot narrator killing himself, or something else disappointing. That being said, I'm going to stay far away from anything "Lovecraftian" for a good while. Because at the end of the day, Dagon is a retarded fish monster, and it takes more than that to break a man's psyche. People look at any "Lovecraft-inspired" game, like Dark Corners of the Earth, and say shit like "how come Jack Walters isn't going crazy when looking at Dagon, wtf?". It's been awhile since I've read them, but I recall numerous Lovecraft stories with protagonists who witnessed otherworldly creatures and remained sane, such "At the Mountains of Madness" and "The Lurking Fear". I've shared this belief myself before (though I am heavily biased against Lovecraft's stories) to cast them in a negative light, but, to be generous, it's more like the existence of these creatures, and their nature, contradicts the protagonists' ingrained worldviews so heavily that they can't reconcile it and lose their minds. I feel that people caricature Lovecraft's stories by making it out like the monsters are sooooooooo scary that the characters go crazy just by looking at them. The roguelike model sounds great for Lovecraft because no saves, no do-overs=tension, but it doesn't work when there is no tension building, just gotcha deaths.Īlso there are floor traps everywhere so you're doing the dodge roll over and over everywhere you go which is. Hours wasted just because the game only teaches you things by killing you and making you start over. So you have to start all over, grind all the way through again and then equip the fire amulet instead before entering that room. For example, you can spend hours picking through dull regenerating monsters, only to walk into a room and die instantly to an invisible ice trap because you were wearing the wrong protective amulet. Apparently it uses the following elements:Įach of those by itself can be fine, but combined it's just a drag. ![]()
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